How it works
The formation engine places the heroes on every Generated board in the PvP team generator. Generate on the Arena and Teams pages uses it for a team without a recorded formation, and Placement tips uses it to explain a side you placed yourself.
It tries many formations and keeps the one where each skill, phantimal, artifact and charm reaches the teammate it suits best, counting the map's buff tiles and walls. Between formations that do equally well, heroes stand on the side they lean to and out of reach of enemy heroes often picked on the map. When a hero could stand on another tile just as well, those tiles get a dashed outline.
Reading a rule
Gives a Doomfield (range and ATK) to the ally right behind
Gunnar's Doomfield goes to the ally behind him, the teammate his list ranks first.
- List
- Goes to
the first of its list on the team
- Weight
counts more than a skill's main effect
- The first line says what the unit gives or reaches, word for word as its card on a generator board.
- List opens the heroes the rule prefers, best first. Above the list's line the order matters; below it every hero counts the same, and the other rules choose.
- Goes to or Counts says how a rule for our own team uses its list: the team's first hero on it gets the effect, or every listed hero it reaches counts.
- A rule for a hero on the enemy team moves our units, never the enemy's. Targets says which of our units its skill lands on, and Keep away from which of our heroes it should not land on.
- Tile says where round the unit the effect acts, for a rule that names its tiles, as every charm's does.
- Weight shows only where a rule counts more or less than a skill's main effect.